showing 1 - 50 of 59 gameschevron_right
name arrow_downward | publisher(developer) | year | tags | description | |
---|---|---|---|---|---|
Airwolf | Elite | 1985 | aerodyne caveflying helicopter instantdeath rescue rotorcraft score subterranean tvseries | labelimageminimize | |
Airwolf II | Elite | 1989 | aerodyne alieninvasion helicopter instantdeath lives progressleft rotorcraft score scrollingshooter tvseries | labelimageminimize | |
Alien Attack | Solar Software | 1985 | alieninvasion darkspace fixedshooter instantdeath lives score space | labelimageminimize | |
Asteroid Belt | Bug-Byte;Argus Press | 1985 | asteroids asteroidslike instantdeath lives score | labelimageminimize | |
Astro Plumber | Blue Ribbon | 1985 | asphyxiation instantdeath ladders lives score | labelimageminimize | |
Auf Wiedersehen Monty | Gremlin Graphics | 1987 | anthroprotagonist deadlywater escape harmfultouch instantdeath ladders lives montymole nofalldamage platformer score walking | labelimageminimize | |
Auriga | Players | 1986 | instantdeath lives score waves | labelimageminimize | |
Auto Zone | Players | 1987 | instantdeath lives moon score | labelimageminimize | |
Blagger | Alligata | 1985 | falldamage hard humanprotagonist instantdeath jumping lives outlawprotagonist outlaws platformer score timelimit walking | labelimageminimize | |
Bomb Jack | Elite (The Conversion Company) | 1986 | bombjack cassette claiming commercial harmfultouch instantdeath joystick keyboard license-proprietary lives score superjump | Collecting bombs and defeating your enemy as you go makes this coin-op conversion one of the most high-scoring and exciting games available. Totally addictive Superb graphics Screen after screen of challenging fun*** [149]*** [2]*** [77]*** [4]*** [57] | labelimagesubject |
Bongo | Anco Software;Kingsoft | 1986 | anthroprotagonist claiming instantdeath ladders lives mouseprotagonist platformer score | labelimageminimize | |
Booty | Firebird | 1986 | claiming falldamage instantdeath keys ladders lives pirates score walking | labelimageminimize | |
Commando | Elite | 1986 | firearms instantdeath lives militantprotagonist runandgun score | [4]*** [15]***The screenshots are deceiving... the game is quite different from the original arcade game, because the C16 version does not scroll. Each level/area only consists of a single screen. Kill all enemy soldiers and you get to the next screen. And you can only move in four directions instead of the 8-directional controls of the other ports.***There also exists an enhanced version exclusively for the +4, which was done by a hobby programmer. However it is not an official release! | labelimageminimize |
Cyborg | Rino Marketing | 1985 | arenashooter instantdeath lives score | labelimageminimize | |
Destructor | Bug-Byte | 1985 | fixedshooter instantdeath lives score | labelimageminimize | |
Droid One | Bug-Byte;Argus Press | 1986 | instantdeath lives score | labelimageminimize | |
Galaxions | Solar Software | 1984 | fixedshooter galaxianlike instantdeath lives score | labelimageminimize | |
Galaxy | Kingsoft;Anirog | 1985 | fixedshooter fuel instantdeath lives score | labelimageminimize | |
Gnasher | Yes! Software | 1986 | claiming endless ghosts instantdeath lives pacmanlike powerups score | labelimageminimize | |
Goldrush | Firebird | 1986 | arenashooter asteroids instantdeath lives space | labelimageminimize | |
Gullwing Falcon | Gremlin Graphics | 1985 | aliens instantdeath lives score timelimit | labelimageminimize | |
Gunlaw | Mastertronic | 1987 | alieninvasion firearms harmfultouch instantdeath lives militantprotagonist runandgun score | labelimageminimize | |
Hektik | Mastertronic | 1986 | instantdeath ladders lives monsters nofalldamage paniclike platformer score walking | labelimageminimize | |
Hercules | The Power House;Alpha Omega (Wise Owl Software) | 1987 | grecoromanmythology heracles instantdeath ladders lives platformer score | labelimageminimize | |
Hoppit | Tynesoft | 1984 | amphibianprotagonist animalprotagonist deadlywater frog froggerlike instantdeath lives timelimit | labelimageminimize | |
Invaders | Commodore | 1984 | alieninvasion fixedshooter instantdeath lives spaceinvaderslike | labelimageminimize | |
Invasion 2000 A.D. | Solar Software | 1985 | fixedshooter instantdeath lives score spaceinvaderslike | labelimageminimize | |
Jet Set Willy | Tynesoft | 1986 | 5.25disk cassette claiming commercial disappearingplatforms falldamage harmfultouch instantdeath jetsetwilly keyboard license-proprietary lives platformer timelimit walking willyminer | Miner Willy, intrepid explorer and nouveau-riche socialite, has been reaping the benefits of his fortunate discovery in Surbiton. He has a yacht, a cliff-top mansion, an Italian housekeeper and a French cook, and hundreds of new found friends who REALLY know how to enjoy themselves at a party. His housekeeper, Maria, however, takes a very dim view of all his revelry, and finally after a particularly boisterous thrash she puts her foot down. When the last of the louts disappears down the drive in his Aston Martin, all Willy can think about is crashing out in his four-poster. But Maria won't let him into his room until ALL the discarded glasses and bottles have been cleared away. Can you help Willy out of his dilemma? He hasn't explored his mansion properly yet (it IS a large place and he HAS been VERY busy) and there are some very strange things going on in the further recesses of the house (I wonder what the last owner WAS doing in his laboratory the night he disappeared). You should manage O.K though you will probably find some loonies have been up on the roof and I would check down the road and on the beach if I was you. Good luck and don't worry, all you can lose in this game is sleep.*** [57] | labelimagesubject |
Jet Set Willy II: The Final Frontier | Tynesoft | 1986 | claiming disappearingplatforms falldamage harmfultouch instantdeath jetsetwilly lives locationinfo mansion platformer timelimit walking willyminer | Can you help Willy, our intrepid explorer and nouveau-rich socialite, to clean up the mess in his huge mansion? But beware, there are some strange things going on in the further recesses of the house!*** [57] | labelimagesubject |
Jetbrix | Gremlin Graphics (Mr. Chip Software) | 1986 | instantdeath jetpack lives score | labelimageminimize | |
Joe and the Serif | mikronika (Puhasoft) | 1984 | ammomagazines asymmetricresources cassette chickens commercial fixedshooter gunslingers instantdeath keyboard langhungarian lawenforcerprotagonist license-proprietary lives mp-asymmetric noalternatives noscore nplayers outlawprotagonist reload-manual reload-phased score scoreoriented unlimitedammo western | This is like the coin-op game Gun Fight but with a story, contributing environment, and much developed gameplay. One player controls Joe who's trying to steal chickens and take them home. The other player controls the current nameless town sheriff trying to prevent chicken thefts. The town can produce unlimited sheriffs but there is only one Joe with four lives. Joe scores points by putting a chicken in his home and bonus points for killing four sheriffs. Sheriffs have a thankless job (no score). Kill or be killed, no hospital, no jail, no alternatives. | labelminimizesubject |
Leaper | Bug-Byte | 1986 | instantdeath lives platformer score | labelimageminimize | |
Legionnaire | Kingsoft;Anco | 1986 | firearms instantdeath lives militantprotagonist runandgun score | labelimageminimize | |
Manic Miner | Software Projects | 1986 | ♫mountainking claiming disappearingplatforms falldamage harmfultouch instantdeath lives platformer score subterranean timelimit walking willyminer | Miner Willy, while prospecting down Surbiton way, stumbles upon an ancient, long forgotten mine-shaft. On further exploration, he finds ecidence of a lost civilisation far superior to our own, which used automatons to dig deep into the Earth's core to supply the essential raw materials for their advanced industry. After centuries of peace and prosperity, the civilisation was torn apart by war, and lapsed into a long dark age, abandoning their industry and machines. Nobody, however, thought to tell the mine robots to stop working, and through countless aeons they had steadily accumulated a huge stockpile of valuable metals and minerals, and Miner Willy realises that he now has the opportunity to make his fortune by finding the underground store. In order to move to the next chamber, you must collect all the flashing keys in the room while avoiding nasties like POISONOUS PANSIES and SPIDERS and SLIME and worst of all, MANIC MINING ROBOTS. When you have all the keys, you can enter the portal which will now be flashing. The game ends when you have been 'got' or fallen heavily three times. | labelimagesubject |
Mario Brothers | Section 9 | 198? | comicalaction instantdeath lives mario mario-universe score testudines | An unofficial Mario Bros. version I guess. Sadly it is nearly unplayable. | labelimageminimize |
Matrix | English Software (Llamasoft) | 1986 | arenashooter instantdeath lives score | labelimageminimize | |
Minipedes | Anirog | 1985 | centipedelike fixedshooter instantdeath lives score snails spiders | labelimageminimize | |
Mission Mars | Solar Software | 1985 | instantdeath lives score | labelimageminimize | |
Monty on the Run | Gremlin Graphics | 1986 | anthroprotagonist instantdeath jetpack ladders lives montymole platformer walking | labelimageminimize | |
Pacmania | Mr. Chip Software | 1985 | claiming instantdeath lives pacmanlike score | labelimageminimize | |
Panik! | Atlantis Software | 1986 | instantdeath ladders lives paniclike platformer score | labelimageminimize | |
Pilot X | Kingsoft;Anco Software | 1985 | instantdeath lives | labelimageminimize | |
Popeye | author | 1988 | cartoon claiming comic harmfultouch instantdeath ladders lives platformer popeye score | Unofficial conversion. | labelimageminimize |
Prospector Pete | Mastertronic | 1986 | claiming digging instantdeath lives score subterranean | labelimageminimize | |
Raider | RazorSoft | 1985 | fuel instantdeath lives score | labelimageminimize | |
Reach for the Sky | Gremlin Graphics (Micro Projects) | 1986 | instantdeath lives score scrollingshooter worldwar2 | labelimageminimize | |
Roller Kong | Melbourne House | 1985 | did donkeykonglike elevators falldamage instantdeath ladders lives rescue score spiders walking | labelimageminimize | |
Skramble | Anirog | 1984 | fuel instantdeath score scramblelike scrollingshooter | labelimageminimize | |
Skyhawk | Bug-Byte (Bitterne Software) | 1986 | aerodyne aeroplane fuel instantdeath lives radar score | labelimageminimize | |
Space Sweep | Commodore (Mr. Micro) | 1984 | 2370s 24thcentury 3rdmillennium alieninvasion assemblylang cassette darkspace endless fuel future instantdeath lives space | labelimageminimize |